I checked my Content Manager in the main menu and found my Assets and Mods lists completely empty (I am subscribed to many, many mods and assets). I did some research and saw this error could be related to mods and actually came about when patch 1.0.7 hit. CitizenInstance& data, Vector3 physicsLodRefPos) in :0Īt CitizenManager.SimulationStepImpl (Int32 subStep) in :0Īt SimulationManagerBase`2.SimulationStep (Int32 subStep) in :0Īt (Int32 subStep) in :0Īt SimulationManager.SimulationStep () in :0Īt SimulationManager.SimulationThread () in :0 " CitizenInstance& data, Vector3 physicsLodRefPos) in :0Īt HumanAI.SimulationStep (UInt16 instanceID. Frame& frameData, Boolean lodPhysics) in :0Īt CitizenAI.SimulationStep (UInt16 instanceID. Frame& frameData, Boolean lodPhysics) in :0Īt ResidentAI.SimulationStep (UInt16 instanceID. CitizenInstance& citizenData, Single minSqrDistance) in :0Īt HumanAI.SimulationStep (UInt16 instanceID. System.NullReferenceException: Object reference not set to an instance of an objectĪt HumanAI.GetBuildingTargetPosition (UInt16 instanceID. "Object reference not set to an instance of an object An error pops up as soon as the saved game loads. In fact, its practically frozen and nothing is moving. "I was having the issue/bug where you load a saved game and the map is completely 2D with no buildings, just streets. I posted about this yesterday with no response from the community.
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